All FreeCell Solitaire Games

FreeCell Solitaire games emphasize planning and careful use of open spaces. Explore variations with different tableau layouts, building rules, and reserve cells as you move cards to the foundations.

ThumbnailDescription
Alternations thumbnailAlternationsFreeCellA variation of Interchange that has the same 7 by 7 tableau with alternate cards face down, but where you build in alternate colors.
American Canister thumbnailAmerican CanisterFreeCellA difficult variation of Canister with building by alternate colors.
Antares thumbnailAntaresFreeCellThomas Warfield's combination of Freecell and Scorpion divides the tableau into two halves, one where we build in alternate colors and move cards by FreeCell rules, one where we build in the same suit and move by Scorpion rules.
Baker's Dozen thumbnailBaker's DozenFreeCellRearrange the thirteen tableau piles to free up cards for the foundation by moving one card at a time. Often winnable, but takes some planning.
Baker's Game thumbnailBaker's GameFreeCellA predecessor of Freecell invented by C. L. Baker. The rules are the same as FreeCell, except that you build down in suit instead of in alternating colors.
Baker's Two-Deck thumbnailBaker's Two-DeckFreeCellA two-deck version of Bakers games.
Bath thumbnailBathFreeCellA Freecell variant where spaces can only be filled by kings and there are only two cells.
Big FreeCell thumbnailBig FreeCellFreeCellA straight-forward two-deck version of Freecell.
British Canister thumbnailBritish CanisterFreeCellA difficult version of Canister dating back to the 1890's. It resembles Americancanister but does not allow stack moves and only kings can fill spaces.
Bucket thumbnailBucketFreeCellA Canister variation which ends up looking rather like Freecell without the cells. Naturally, it ends up being rather difficult.
Canister thumbnailCanisterFreeCellYet another generic solitaire game, with all cards dealt face up and no stock. This is quite easy when it's not impossible.
Castles in Spain thumbnailCastles in SpainFreeCellA variant of Bakersdozen that allows filling in spaces with any card and where we build in alternate colors.
Cell Eleven thumbnailCell ElevenFreeCellA three-deck version of Freecell.
Challenge FreeCell thumbnailChallenge FreeCellFreeCellA version of Freecell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks.
Chinese FreeCell thumbnailChinese FreeCellFreeCellA version of Freecell played with only three suits.
Double FreeCell thumbnailDouble FreeCellFreeCellThomas Warfield's two-deck version of Freecell.
Double Sea Towers thumbnailDouble Sea TowersFreeCellA two-deck version of the Freecell variation known as Seatowers.
Doublet Cell thumbnailDoublet CellFreeCellA combination between Doublets and Freecell.
Easy FreeCell thumbnailEasy FreeCellFreeCellA friendlier take on FreeCell that begins with the low cards already home and fewer cards in each column.
Eight Off thumbnailEight OffFreeCellA Freecell variation with more cells, but where you can only build down in the same suit
Eight On thumbnailEight OnFreeCellA harder variation of Eightoff where the aces start on the bottoms of the piles. Invented by Thomas Warfield.
Ephemeral FreeCell thumbnailEphemeral FreeCellFreeCellEphemeral FreeCell is like standard Freecell, except that one of the cells will vanish after it's first use. Michael Keller invented this idea. You can experiment with different numbers of ephemeral cells.
ForeCell thumbnailForeCellFreeCellA Swedish predecessor to Freecell, originally one of many games called "Napolean at St. Helena". The initial layout is a bit different from FreeCell, and spaces can only be filled by Kings.
Four by Ten thumbnailFour by TenFreeCellA Freecell variation with lots of cells and not so many tableau piles.
FreeCell thumbnailFreeCellFreeCellInvented by Paul Alfille, made famous by Microsoft, this game provide four temporary storage cells that can be used to move cards around.
FreeCell Duplex thumbnailFreeCell DuplexFreeCellAn easy two-deck version of Freecell. Requires a large screen.
FreeCell Four Deck thumbnailFreeCell Four DeckFreeCellA four-deck version of Freecell for those who like spending a long time solving a single deal.
FreeCell Three Deck thumbnailFreeCell Three DeckFreeCellYet another three-deck version of Freecell.
Good Measure thumbnailGood MeasureFreeCellA much more difficult variation of Bakersdozen with fewer tableau piles.
HalfCell thumbnailHalfCellFreeCellFreecell with only two foundation piles.
Inverted FreeCell thumbnailInverted FreeCellFreeCellJust like Freecell but we limber up our brains by building everything in the opposite direction.
KingCell thumbnailKingCellFreeCellA variation of Freecell where we build down regardless of suit instead of by alternate color, and only kings may be played to empty tableau spaces
Luckier Thirteen thumbnailLuckier ThirteenFreeCellAn easier version of Luckythirteen, or a cell-free version of Freecell. Also known as "Thirteen by Zero".
Martha thumbnailMarthaFreeCellAn easy game with no stock where half the cards start face down. Somewhat similar to Bakersdozen.
Milligan Cell thumbnailMilligan CellFreeCellA Freecellish variation of Missmilligan.
Opus thumbnailOpusFreeCellThomas Warfield's much more difficult version of Penguin has two fewer cells
Penguin thumbnailPenguinFreeCellA satisfying game with seven cells developed by David Parlett where one of the cards you need to start the foundation is always buried at the bottom of the first tableau pile.
Portuguese thumbnailPortugueseFreeCellA variant of Bakersdozen that allows filling in spaces with kings.
Repair thumbnailRepairFreeCellA two-deck version of Freecell.
Sea Towers thumbnailSea TowersFreeCellA popular Freecell variation invented in 1988 by Art Cabral. The initial layout is different, and we must build down in suit instead of in alternating colors.
Selective FreeCell thumbnailSelective FreeCellFreeCellA variation of Freecell where the first card played to the foudnation sets the base value for all the foundations.
Seven by Five thumbnailSeven by FiveFreeCellA Freecell variant with one fewer tableau column and more more cell.
Seven by Four thumbnailSeven by FourFreeCellA harder Freecell variant with one fewer tableau column.
Six by Four thumbnailSix by FourFreeCellA much harder Freecell variant with two fewer tableau columns.
Spanish thumbnailSpanishFreeCellA variant of Bakersdozen that allows filling in spaces.
SpiderCells thumbnailSpiderCellsFreeCellA Freecell variant where you need to build complete alternating color sequences on the tableau.
Stewart thumbnailStewartFreeCellA more difficult variation of Martha in which only single cards may be moved. It is similar to Bakersdozen.
Super Challenge FreeCell thumbnailSuper Challenge FreeCellFreeCellA version of Freecell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks and where spaces can only be filled by Kings.
Ten By One thumbnailTen By OneFreeCellTen tableau piles and one cell make a game with similarities to Freecell and Vineyard.
ThreeCell thumbnailThreeCellFreeCellA variation of Freecell with only three cells.
Triple FreeCell thumbnailTriple FreeCellFreeCellThomas Warfield's three-deck version of Freecell.
Tuxedo thumbnailTuxedoFreeCellAn easier variant of Penguin where all cards start on the tableau.
Two Cell thumbnailTwo CellFreeCellA variation of Freecell with only two cells.
Vineyard thumbnailVineyardFreeCellA difficult variation of Bakersdozen invented by Peter Voke.
Winery thumbnailWineryFreeCellA version of Vineyard with cells added.
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